Do you like playing games and are you particularly curious about what it takes to make a game work, its looks, its mechanics, and its internal technical system? Then this programme may be something for you. This four year international major in Game Design & Development prepares you for becoming a designer in applied games and developer in gametools.

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Programme overview

Programme overview

Throughout the programme, you will work on defining and promoting game concepts, understand the principles of game art, as well as developing the code for gameplay. While working in a team, you will learn how to turn a game concept into a final product and how to involve the end user in the development cycle. With an emphasis on research, innovation, intercultural communication, and entrepreneurship, it is both a generalist and a specialist training programme for the creative industry.  

First year

First year

During the first year, you will be introduced to all the majors of the Communication & Multimedia Design programme, focusing on the basics of game design, visual & interaction design, programming and user experience. The first half of the year will focus on concepting & prototyping a game and developing it (making it digital). During the first year you will be working in different teams and on actual products from the professional field.

After the first year

After the first year

After the first year you will specialise in game design and get challenging applied game design cases. You will also dive into game development. You will learn to use game programming tools like Unity 3D, learn more about programming in C# and use these tools to build games for Virtual Reality and mobile. In the Game Lab you will work in multidisciplinary teams of cases of real clients. You will take charge of your project and not only come up with an concept, but also develop it and create a final polished product. Local experts will support you and you will involve end-users in the development of the product. Completing the second year leaves you in an excellent position in terms of applying for an internship or studying abroad. In the third year, you will complete an internship with a game studio in the Netherlands or abroad. The other half of the third year offers many opportunities through minors, provided by Hanze UAS, or by one of our partner universities which are accessible through our Study Abroad system. You will complete the programme once you have done a graduation assignment in the fourth year.

Graduation period

Graduation period

You will complete the programme once you have done a graduation assignment, in which you will address a complex case and design a game based solution by using design research in combination with gathered skills and knowledge. By the end of your programme, you will have professional experience, a great set of personal skills, a diploma as well as a great portfolio, hence all the requirements to enter the games industry with.

Academic Counseling

Academic counseling

At the School of Communication, Media & IT you are assigned to an Academic Counsellor (AC) from your first year. He or she will guide you through the choices you make in your studies. Every six months you and your counsellor discuss your study results, or any other personal problems you might have. Your AC will support you and help you develop the skills that a Communication professional needs. Together with your AC you create a development plan based on your study choice, of the competencies you already have and the competencies you need to further develop throughout your studies. This development plan is established on a yearly basis.

Honours Talent Programme

Honours Talent Programme

The School of Communication, Media & IT strives continuously for excellence. Ambitious students who get great results have the opportunity to join the Honours Talent Programme, which is a more demanding route for talented bachelor’s students. This programme will challenge you to think critically and engage beyond the scope of your regular programme. You will take part in open classes, discuss current world issues as well as meet other talented students and professionals from the field.

Student Association

Student Association KIC

The School of Communication, Media & IT has two student associations who organise the introduction week for new students and interesting events and parties throughout the year. 
KIC in Dutch stands for: 'Kien in Communicatie' in English it means as much as keen or clever in communication. For additional information please see the KIC website.

Bring your own device

Laptop requirements

We advise each student to purchase their own tablet or laptop for personal use during their studies. At the School of Communication, Media & IT, we use the principle of "bring your own device '. We use this principle under the basis of intertwined work: studying does not end when classes are over, you will probably have to work before classes, after classes and at home. At the Hanze University there are hundreds of dekstops available on which you can work, but you'll likely prefer working on your own devices! Throughout the Hanze University you can make use of our WiFi network. 
Check here the minimum requirements for a laptop. Depending on the studyprogramme you are going to do, you might choose a different laptop. 

          

Career prospects

Career prospects

After completing this programme, you will have a foundation of skills and competences for working as a game designer or game developer in an (applied) game studio or start your own business. Alternatively, you will also be able to work as a multimedia designer or multimedia developer in the creative industry.

​Year 1

  • Game Design
  • Digital Design
  • Programming
  • Usability & Interface Design
  • Quantitive Research

               

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