The Future of Technology & Society

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What do you think the world of tomorrow will look like? How do you want the future to look? In what way can you actively contribute to this from your field of expertise? These are the central questions in the minor Future of Technology and Society.

Today we live in what we considered the future 20 years ago. Could we have predicted what today's world would look like with the knowledge we had back then? Probably not exactly, but we might have gotten close. After all, we could have imagined it.

There are ways to anticipate and influence the future without having to predict it exactly. This is what we do in the minor Future of Technology and Society. Your creative talents, observations and assumptions will be a starting point to explore and investigate the future, while you conduct research into socially meaningful applications of technology, design thinking, co-creation, future literacy, and rapid prototyping.

During the semester you will work with an intercultural and interdisciplinary team on projects related to technology, future and society. In these projects you will design innovative concepts connected to the societal problems of the future. As you experiment with new technologies and apply them in designs, you learn about their impact and the implicit assumptions that come with them, as well as to think critically about them.

It is important to stay in touch with stakeholders and potential users, so an open and communicative attitude is needed. All students with a passion for technology, the future or society are encouraged to participate in this exchange programme.

Outcomes

This programme gives you insight on the influence of technology on society and how you can apply this knowledge with Design Thinking to create solutions for future problems. You'll learn how to prototype your ideas in a structured fashion and will share the results with an audience during a small symposium.

Practical information

Language of instruction
English

Offered
Semester 1 and 2

Deadline and how to apply
Please click here for the application deadline and how to apply

Duration
One semester (30 ECTS).

Capacity
There are a limited number of places reserved in this programme for exchange students. 

Contact

For more information please contact programme coordinator Floris Maathuis
Email:  f.w.maathuis@pl.hanze.nl
Phone +31 50 595 5496

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Trends in Technology (FTS1)

Trends in Technology (FTS1)

Block 1 (5 EC) 

This course introduces students to various technologies that might play an important role in the future. A selection of such technologies will be made using the Gartner's Hype Cycle for Emerging Technologies. Every week the students are introduced to a new technology, learn what it is, how it works and will have the opportunity to experiment with it. During the course, students will present a new technology themselves and explore one specific technology in more detail.


Project Concept (FTS2)

Project Concept (FTS2)

Block 1 (5 EC)

For Project Concept you work together with a group of FTS-students to make a concept. The concept addresses a future problem you have identified as a group, using a new and inspiring technology.

As a project group you will use the design thinking process to address a design challenge that you formulated yourselves. In the first weeks of the project you will research the future problem, its context, and its users. During the concepting phase you will create multiple solutions to the problem, using both digital and non-digital prototyping methods. At the end of the block, after various iterations, you will be able to present a final prototype that expresses your ideas. 

During the whole proces your teachers will provide you and your project group with feedback and insights during coaching and feedback sessions.


Future of Tech. & Society (FTS3)

Future of Technology & Society (FTS3)

Block 1 (5 EC)

In this course students will explore what the future of technology and society might look like. Using a collective intelligence of past, present and future trends and developments, students research the possibilities and ethical implications of those developments on society.

Through interactive workshops and exploratory homework assignments, students learn how to examine their own assumptions and learn how to challenge them by broadining their perspectives.  By using imaginative and anticipatory skills, students learn to create an image of how technology shapes the world in 2050.

Students demonstrate their knowledge and attitude in debates throughout the course and will be assessed through an individual reflective portfolio and an interview in which they will picture the world of 2050. They demonstrate a deeper understanding of the ethical implications and are able to argue their choices.


Project Prototype (FTS4)

Project Prototype (FTS4)

Block 2 (5 EC)

In this course students work as a team to develop a conceptual vision for the year 2050 into a functional prototype. Using the Agile methodology, students strive to keep their client in the loop of their development process, and present their vision alongside their prototype during a mini symposium.


Project Communication (FTS5)

Project Communication (FTS5)

Block 2 (5 EC)

New technology can impact the lives of everyone, but the general public is often not familiar with new developments. In this course, you will use different communication methods to convince different audiences to be part of the future you envision. To this end, you will organize a symposium where you have the opportunity to explain and convince people of the role new technology will play in their lives. 

Present your product to the general public and explain how this solves the given problem. Convince people of the viability of your product, what is needed to make this vision a reality and what are the possible future expansions.


Design for humans (FTS6)

Design for humans (FTS6)

Block 2 (5 EC)

During the FTS6 course, students will be introduced to the principles of design thinking, as well as designing for the societal challenges of the future through a user-centered approach. Students will think of ways to design solutions in the near future with the help of a specified target audience. Insights gathered from the target audience will be implemented in the concept or prototype of the main project. Besides this, students learn how to imagine future improvements and design directions for their current project. Learnings from this course are applied to the students' own concept and prototype which they are building for the Minor project in FTS2 and FTS4.


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