Breaking the Cycle: Lost Light

  • Student project

What happens when the only way to save the world might be to break the rules that have kept it alive? That’s the question at the heart of Lost Light, a 3D narrative platformer created by WoofleStudios as part of GameLab at the Creative Media & Game Technologies programme.

Players take on the role of a flame golem in a world where light is slowly fading. Through exploration and platforming, they jump, swing, and uncover the ancient history hidden throughout the world while learning more about the mysterious cycle that keeps the world going.

But the journey is about more than simply saving the world. As the truth behind the cycle is revealed, players are faced with an important choice: preserve the cycle or break it. 

By combining exploration, platforming, and storytelling, WoofleStudios set out to create an adventure where discovering the world also means discovering the consequences of the choices made along the way.

Play Lost Light here!

Lost Light 

by Woofle Studios 

Narrative Lead & 3D Artist: Joran Den Haan
Programmer & Researcher: Aithor Ferron Ciampi
Production & Lead Designer: Stefan-Daniel Mandita 
Art Director: Michal Horanský
Animator & 3D Artist: Nancy Ellen
Programmer & Level Designer: Lars Stuursma

Fields of interest

  • Science and Engineering
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