Game Design & Development

  • Minor

Game Design & Development

Start: February
  • Science and Engineering

Game Design & Development will be offered for the first time in February 2024. The programme consists of a project worth 10 credits and four electives of 5 credits each. You can find the electives that you can choose from below in the tab 'About this minor'.

Project (10 EC)

Would you like to experience what it is like to work in a big team and create a game together? Do you want to learn how to use Scrum (and Scrum of Scrums) to structure a big company, so everyone can focus on their speciality? Then the Project Game Design & Development is for you: supported by coaches, you will design, develop and release a single game with the whole class. You will specialise in specific roles, such as management, production, development, art, game design or game marketing, and work in dedicated sub-teams to produce all the parts needed for a successful game launch. The project is individually assessed through a development portfolio and a Criteria Based Interview (CBI).

Elective courses (5 EC each)

Before you can start

This minor is open to Hanze UAS students from Communication & Multimedia Design (CMD), Creative Media & Game Technologies (CMGT), HBO-ICT and exchange students. You should also have an affinity with Game Design, have experience with Unity or other game engines. You also have to be in the main phase of your study. A propaeduetic certificate is not required.

For questions about the content of this minor, please contact the coordinator via the ‘Contact & FAQ’ tab above. 


Application for Hanze UAS students:

You can find information about the application procedures by checking the ‘Knowledge base’ in Myhanze.

Application for exchange students:

You can find information about the application procedures here.

Frequently Asked Questions


Fields of interest

  • Science and Engineering